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	<title>Comments on: Using AS3&#8217;s computeSpectrum</title>
	<link>http://parentnode.org/flash/using-as3s-computespectrum/</link>
	<description>The building blocks of a solid frontend.</description>
	<pubDate>Tue, 06 Jan 2009 02:21:35 +0000</pubDate>
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		<title>By: Prince</title>
		<link>http://parentnode.org/flash/using-as3s-computespectrum/#comment-8270</link>
		<author>Prince</author>
		<pubDate>Thu, 17 Jan 2008 05:40:35 +0000</pubDate>
		<guid>http://parentnode.org/flash/using-as3s-computespectrum/#comment-8270</guid>
		<description>Hi,

I'm working with Flash 8 for nearly 1 year.  I could understand the AS2 but to the AS3 I'm a newbie. Tried your code but it shows this,

"1046: Type was not found or was not a compile-time constant: SpectrumAnalyzer."

Could you give a solution

Thanks

Prince</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I&#8217;m working with Flash 8 for nearly 1 year.  I could understand the AS2 but to the AS3 I&#8217;m a newbie. Tried your code but it shows this,</p>
<p>&#8220;1046: Type was not found or was not a compile-time constant: SpectrumAnalyzer.&#8221;</p>
<p>Could you give a solution</p>
<p>Thanks</p>
<p>Prince</p>
]]></content:encoded>
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		<title>By: Sumant</title>
		<link>http://parentnode.org/flash/using-as3s-computespectrum/#comment-5909</link>
		<author>Sumant</author>
		<pubDate>Thu, 25 Oct 2007 12:26:15 +0000</pubDate>
		<guid>http://parentnode.org/flash/using-as3s-computespectrum/#comment-5909</guid>
		<description>Thanks,

this is a very nice and helpful article. I got a lot of informations.

But, I want to know how can I get the bass, midtone and high frequencies from the sound or the left/right channels of the soundchannel object.

I was trying to set the visible property true/false according to the music(actually according to the bass and other frequency values). I did, but I don't think the way I am following is the proper way.

If there is any helpful article like the above then please help me.


Sumant</description>
		<content:encoded><![CDATA[<p>Thanks,</p>
<p>this is a very nice and helpful article. I got a lot of informations.</p>
<p>But, I want to know how can I get the bass, midtone and high frequencies from the sound or the left/right channels of the soundchannel object.</p>
<p>I was trying to set the visible property true/false according to the music(actually according to the bass and other frequency values). I did, but I don&#8217;t think the way I am following is the proper way.</p>
<p>If there is any helpful article like the above then please help me.</p>
<p>Sumant</p>
]]></content:encoded>
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		<title>By: Morten Skogly</title>
		<link>http://parentnode.org/flash/using-as3s-computespectrum/#comment-4745</link>
		<author>Morten Skogly</author>
		<pubDate>Mon, 10 Sep 2007 13:21:36 +0000</pubDate>
		<guid>http://parentnode.org/flash/using-as3s-computespectrum/#comment-4745</guid>
		<description>Is it possible to use computeSpectrum to analyze the track and display a waveform that shows the soundlevels etc for the entire file, and not just whats going on right then and there? I need something like that for a radio archive project.</description>
		<content:encoded><![CDATA[<p>Is it possible to use computeSpectrum to analyze the track and display a waveform that shows the soundlevels etc for the entire file, and not just whats going on right then and there? I need something like that for a radio archive project.</p>
]]></content:encoded>
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	<item>
		<title>By: Joachim</title>
		<link>http://parentnode.org/flash/using-as3s-computespectrum/#comment-821</link>
		<author>Joachim</author>
		<pubDate>Wed, 27 Dec 2006 16:57:27 +0000</pubDate>
		<guid>http://parentnode.org/flash/using-as3s-computespectrum/#comment-821</guid>
		<description>Hi,

nice example. There are however two little problems. 
1. in the fla file there is a typo:
import SpectrumAnalyer;
should be
import SpectrumAnalyzer;

and then I got an error message:
**Error** /Users/jschnier/Desktop/computeSpectrum-tutorial Folder/temp.as : Line 1, Column 24 : [Compiler] Error #1172: Definition SpectrumAnalyer could not be found.
Ã€Â€

I have the newest Flash player, don't know that was the issue.
You need to change class to public class. :)</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>nice example. There are however two little problems.<br />
1. in the fla file there is a typo:<br />
import SpectrumAnalyer;<br />
should be<br />
import SpectrumAnalyzer;</p>
<p>and then I got an error message:<br />
**Error** /Users/jschnier/Desktop/computeSpectrum-tutorial Folder/temp.as : Line 1, Column 24 : [Compiler] Error #1172: Definition SpectrumAnalyer could not be found.<br />
Ã€Â€</p>
<p>I have the newest Flash player, don&#8217;t know that was the issue.<br />
You need to change class to public class. :)</p>
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	<item>
		<title>By: noizbot</title>
		<link>http://parentnode.org/flash/using-as3s-computespectrum/#comment-135</link>
		<author>noizbot</author>
		<pubDate>Mon, 07 Aug 2006 10:35:05 +0000</pubDate>
		<guid>http://parentnode.org/flash/using-as3s-computespectrum/#comment-135</guid>
		<description>Hello!  I'm just now getting into Flash 9/AS3 after a little experimentation with AS2.  I'm very interested in computeSpectrum, so I have a question:

It seems that the computeSpectrum calculates FFT data based on all currently playing audio.  Is there a way, even if it's a really weird workaround, to have other audio playing that doesn't influence the spectrum data calculation?

For instance, let's say I have some spectrum visualization running off an MP3 that is playing, and the user is provided a graphical interface.   When they click on the interface buttons it triggers sound effects.   I don't want the sound of the sound effect being shown in the spectrum, just the spectrum data from the playing MP3.

That's a silly example and not something I plan on doing, but I hope it clarifies my question somewhat :) Thanks!</description>
		<content:encoded><![CDATA[<p>Hello!  I&#8217;m just now getting into Flash 9/AS3 after a little experimentation with AS2.  I&#8217;m very interested in computeSpectrum, so I have a question:</p>
<p>It seems that the computeSpectrum calculates FFT data based on all currently playing audio.  Is there a way, even if it&#8217;s a really weird workaround, to have other audio playing that doesn&#8217;t influence the spectrum data calculation?</p>
<p>For instance, let&#8217;s say I have some spectrum visualization running off an MP3 that is playing, and the user is provided a graphical interface.   When they click on the interface buttons it triggers sound effects.   I don&#8217;t want the sound of the sound effect being shown in the spectrum, just the spectrum data from the playing MP3.</p>
<p>That&#8217;s a silly example and not something I plan on doing, but I hope it clarifies my question somewhat :) Thanks!</p>
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